Accessories - United States | Statista Market Forecast (2024)

Data coverage:

The data encompasses B2C enterprises. Figures are based on consumer spending on accessories, including watches and jewelry, as well as luggage and bags. that are produced for private end consumers. Retail sales through both offline and online sales channels are included.

Modeling approach / Market size:

Market sizes are determined through a bottom-up approach, building on specific predefined factors for each market. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, market data from third-party sources (e.g., independent databases), historical developments, current trends, as well as survey results from our primary research (e.g., the Statista Consumer Insights Global survey). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP and consumer spending. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, exponential trend smoothing is well suited for making forecasts about the Accessories market, which is projected to grow steadily. The main drivers are GDP per capita and consumer spending per capita.

Additional notes:

The data is modeled using current exchange rates. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. The market is updated twice a year. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development).

Accessories - United States | Statista Market Forecast (2024)

FAQs

Accessories - United States | Statista Market Forecast? ›

The revenue generated in the Accessories market in the United States amounts to US$103.60bn in 2024.

How large is the accessories market? ›

Revenue in the Accessories Market is projected to reach US$185.60bn in 2024. Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 8.71%, resulting in a projected market volume of US$281.80bn by 2029.

What is the market for gaming accessories? ›

Gaming Accessories Market Size was valued at USD 6,617.20 million in 2023. The Gaming Accessories Market industry is projected to grow from 7,195.83. 4 Million in 2024 to USD 24,258.02 million by 2032, exhibiting a compound annual growth rate (CAGR) of 14.5% during the forecast period (2024 - 2032).

What is statista used for? ›

Statista proactively tracks the latest trends and developments in over 170 industries and markets by screening and evaluating thousands of external sources, reports, and databases.

Is statista a database? ›

A searchable database of statistics, studies, dossiers, infographics and more.

What is the market size for outdoor accessories? ›

Global outdoor products market was valued at US$ 70.22 billion in 2023 and is projected to reach market size of US$ 129.10 billion by 2032 at a CAGR of 7.0% during the forecast period 2024–2032.

What is the market segment of fashion accessories? ›

The market is segmented based on product type, distribution channel, and geography. The product type segment includes jewellery, bags, belts, scarves, watches, and eyewear, among others. The distribution channel segment includes offline retail stores, online stores, and other distribution channels.

What is the most popular gaming accessories? ›

TL;DR – These are the Best Gaming Accessories:
  • Xbox Core Controller – Best Controller.
  • LG UltraGear 34GP950G-B – Best Monitor.
  • Razer Hammerhead Pro HyperSpeed – Best Earbuds.
  • WD_Black P40 Game Drive - Best Hard Drive.
  • PlayStation VR2 - Best VR Headset.
  • Asus ROG Rapture GT-BE98 Pro - Best Router.
May 13, 2024

What is the gaming hardware market forecast? ›

Revenue in the Gaming Hardware market market in the United States is forecasted to reach US$32.06bn in 2024. Revenue is anticipated to demonstrate an annual growth rate (CAGR 2024-2029) of 7.31%, leading to a projected market volume of US$45.62bn by 2029.

How big is the mobile gaming accessories market? ›

What years does this Gaming Accessories Market cover, and what was the market size in 2023? In 2023, the Gaming Accessories Market size was estimated at USD 10.67 billion. The report covers the Gaming Accessories Market historical market size for years: 2019, 2020, 2021, 2022 and 2023.

Who owns Statista? ›

The company claims to cover around 170 industries with its content. In 2022, Statista reported more than 2 million registered users, with which the company generated around 140 million euros in revenue. Statista has been owned by Ströer Media since 2015, with an 81.3% stake.

How trustworthy is Statista? ›

Statista is a leading provider of market and consumer data, offering users access to a vast collection of statistics and reports across various industries. Statista is the go-to source for businesses, governments, academics, and other entities that rely on accurate, reliable data to make informed decisions.

What is better than Statista? ›

Statista's alternatives and competitors. See how Statista compares to similar products. Statista's top competitors include Palantir, Dun & Bradstreet, and CB Insights.

Who owns Statistica? ›

Statistica is an advanced analytics software package originally developed by StatSoft and currently maintained by TIBCO Software Inc.

Is Statista free? ›

While some of the platform's basic statistics are available to view for free, much of it lies behind a paywall. If you want to access the entire Statista database—including sources and graphics—you'll have to subscribe to a paid plan, starting at $100+ per month.

Is Statista American? ›

Established in Germany in 2007, Statista operates in 13 locations worldwide and employs around 1,100 professionals. Empowering people with data. Our pursuit of knowledge and innovation drives us to be thought leaders in the field.

How big is the merchandise market? ›

Global Merchandise Unit Market Size Likely to Reach at a CAGR of 5.9% By 2033
Feature of the ReportDetails
Market Size in 2023USD 501.1 Million
CAGR Growth Rate5.9% CAGR
Base Year2023
Forecast Period2024-2033
6 more rows
Apr 18, 2024

How big is the homeware market? ›

Homewares Market Insights

Global Homewares Market size was valued at USD 1590.33 Billion in 2022 and is poised to grow from USD 1673.82 Billion in 2023 to USD 2520.49 Billion by 2031, at a CAGR of 5.25% during the forecast period (2024-2031).

How big is the photography accessories market? ›

Camera Accessories Market Overview (2022-2032)
AttributesDetails
Camera Accessories Market CAGR13.5%
Camera Accessories Market Size (2032)US$ 12.34 Bn
Camera Accessories Market Size (2020)US$ 2.7 Bn

How big is the consumer device market? ›

The global consumer electronics market size was estimated at USD 1,068.22 billion in 2022 and is expected to reach USD 1,138.83 billion in 2023.

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